Video Demos

Ninety Second demo reel of class work product from Berklee College of Music Game Audio Design and Production.

In this clip from Angry Bots I created the music, SFX, and ambient sounds. I also scripted and recorded the dialogue. This sample is a culmination project for my course with Wwise and Unity.

Audio Replacement: Composed two music tracks; added footsteps, lasers, elevator, and alarm sound effects.

Audio Replacement on “Last of Us”: Created indoor and outdoor ambient sound: added footstep effects on flooring, water, gravel, and metal.

Final project for Video Game Sound Design class : used Unity and FMOD to compose two music tracks, create ambient sound, and record crawling and water effects.

 

Recorded and layered different footstep sound effects